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Heroes Of Arca Ativador





















































About This Game Game detailsHeroes of Arca is a unique blend of a turn-based strategy and RPG with an unorthodox combat system that presents a wide choice of battle tactics for the turn-based games' fans. The game outbounds its genre with its original combat system and can capture both the genre connoisseurs and the unsophisticated players.Dive into the fantasy world of planet Arca. A fascinating adventure awaits you, during it you will have to find a way of saving the world from a dire threat. Take part in hundreds of battles with various enemies. Enhance skills of your hero. Gather the ancient artifacts. Explore the new lands.StoryArca... The amazing world crafted by the wise ancients that were respectfully called "The Creators". For many years they preserved the planet and helped its inhabitants. But nothing can last forever. Nobody knows the reason, but the honorable Creators had left their masterpiece a thousand years ago. And with their disappearance, nations of Arca wallowed in endless strife and struggle for territory. Flames of war started to roar over the planet.Humans proved to be the hardiest and fittest to the wars. It was they who formed the backbone of most armies, became the strongest warlords and led the successful raids. Countries under their rule thrived and captured the most pleasant lands.But even their art of war, honed for centuries, and experience gained in endless battles didn't allow them to protect their homeworld against invasion from the outside. A new force seemed to appear from nowhere. Neither declaring wars nor stating their reasons, the silent legions of faceless men simply wiped out the whole countries on their way. And when the people of Arca had lost faith in their power and their ability to change something...FeaturesA blend of game genres, including a role-playing game and a turn-based strategy.Deep story campaign designed for 12 hours to complete.Unique battle engine, combining simple interface and vast choice of tactical decisions on the battlefield.Dynamic 3D battles with vivid animations.Colorful fantasy world inhabited by various creatures that will require different battle tactics to defeat.Powerful Bosses with unique abilities.Low-level system requirements.Absolutely no in-game purchases or ads.Linux support.Dear players, we have to give you a fair warning:Game mechanics of "Heroes of Arca" seriously differs from mechanics of "Heroes of Might and Magic".Some players may feel that winning the game is too complicated. Thus, we recommend to players who aren't ready to the difficulties to play at the initial difficulty level until they get fully familiarized with the game. 1075eedd30 Title: Heroes of ArcaGenre: Indie, RPG, StrategyDeveloper:IMPIRESOFTPublisher:IMPIRESOFTRelease Date: 16 Feb, 2017 Heroes Of Arca Ativador Heroes Of Arca is a game genres of RPG And Turn-Based strategy.The game is very beautiful and done wonderfully.A touching, fairy tale story about the adventures of a young girl.I really enjoy the turn-based battles and the different ways you can use your troops.It takes a while to really get into as it's a fairly difficult game, but once you do, it's really something else. If you're craving tactical strategy with a hint of RPG, this is definitely your game.This game is really quite charming - cute colorful graphics, nice animations - but also fairly challenging.Just be forewarned. But still a fantastic game. Highly, highly recommended if you like tactical stuff.. Heroes of Arca might be the biggest dissapointment I've ever experienced on Steam. It is not a bad game per se, but has some flaws which sucked the enjoyment out of it for me personally. My biggest concern is that while the game seems to offer different choices when it comes to allocating your skillpoints, only one approach is feasible (i.e. investing points into your minions). Even the developer himself admits that successfully finishing the first area can already be a challenge if one skilled "wrong": "unforturnaly, it will be a realy hard to defeat Master without creatures of level 5". If you skilled "wrong" you are stuck with grinding exp to make up for that mistake, making the game very repetitive because you'll end up losing most fights and always have to fight a copy of yourself then, too. On the one hand this allows for quicker collection of EXP, on the other hand it becomes boring pretty fast. Moreover, the effect of chance (or RNG) seems just to powerful - even if you do great for 80% of the fight, lucky rolls from your opponent can turn the tides of battle extremely quickly. Due to these points, the combat, which is the focus of the game, is just not fun if you took the "wrong" approach to skilling. The graphics are also a bit dull (they look quite nice in the preview on Steam, but scaled up they lose fidelity), which is unfortunate because the hand-drawn sequences are very nice. I cannot say much about the story because I was unable to progess very far due to the aforementioned imbalance, and the game was just not fun enough for me to start over or attempt to grind more EXP. What little I saw of it was nothing of out the ordinary, but the story is certainly not meant to be the focus of this game anyway.It is also unfortunate that the information provided in the game is a bit lackluster, because the developer wrote a guide for Heroes of Arca which provides some information which could avoid frustrations such as mine if one read it before starting the game.Because having a fun beginning is important for long-time motivation in a game and the factor of RNG seems to dominant for a tactical game I do not recommend the game in its current state.TL;DR: Game is okay if you know that you should spent all your points into your minions on the first island and don't mind losing battles due to unlucky RNG; otherwise it can be frustrating.. All the criticisms aimed at this game are mostly justified. Nonetheless, it IS cute, and, while the randomness of the summoning can mean the difference between winning and losing, it is a fun way to while away a few minutes.. I don't normally play this sort of game but as i was in need of something to play i gave it a try, And very happy i did, It's a little like a Board game with very simply controls so simple that you only need a Mouse and 1 hand, On the map screen click on a bad guy and then enter battle mode which is just like an old school Turn Based RPG, again simple to understand control over the battle, just click on icons at the bottom of the screen and that's where the strategy comes into play, don't think you can just click the same icon over and over to win that will not work.You have the normal RPG type elements, E.G. Experience Points, Skill Points, Item's to improve skills, etc.You don't die when beaten in battle, You retrun to the map screen and a ghost version of yourself appears which is called your "Twin" ingame, you then have to beat your Twin to continue your quest which also helps with leveling up your player.All in All this game is simple to play but hard to master and if you like this sort of game then give it a go.Works great on Manjaro Linux:). Others have described how random the battles are with outcomes being more about luck than the actual skills that you build. You can easily wipe out one opponent at x level and then get stuck in an endless cycle of losing when you meet that same opponent again. I spent two hours trying to beat a level 16 that I handily beat in a previous match. I am currently level 21. Furthermore, as you progress, the battles get longer and longer. Despite the fact I am probably somewhere about midway through the game, each major battle is taking somewhere between 15-20 minutes. Hence, when you lose, it quite sucks. Not to mention that every time you lose, you have to battle "mirror" you--another tedious battle that takes around five minutes, but one you are at least guaranteed to win. And, you have to win the battle with your mirror before you can reface the opponent you lost to. I didn't rage quit this game after two hours of fighting the same battle over and over, but more like extreme annoyed quit.Furthermore, some of the main reasons that I love rpg games are because of the stories and also exploration. I think there was a story, but it's so thin that I don't remember what it was, and there is no exploration. You just move from battle to battle in a sparse overworld and that's about it.

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