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Grand Academy For Future Villains Keygen Password





















































About This Game Congratulations! We are delighted to welcome you to the Grand Academy for Future Villains, the world's finest evil preparatory school, where unimaginable power begins with a world-class education!The Grand Academy for Future Villains is a hilarious 200,000-word interactive novel by Katherine Nehring, where your choices control the story. It's entirely text-based, without graphics or sound effects, and fueled by the vast, unstoppable power of your imagination.Looking for a career as an evil overlord? A mad scientist? A megavillain, a wicked witch, a final boss? You’re not going to get there without hard work, dedication, and thorough education. In the space between worlds, between genres, beyond time and space itself, the Grand Academy for Future Villains trains the bad guys that every good story needs.You, our hero--or our villain, rather--will arrive at the Academy ready to learn, but you'll quickly discover that there’s so much more to villain school than getting good grades. As you navigate the school year, you’ll have the opportunity to: Secure an internship with a prestigious heartless corporation or megalomaniacal dictator Seduce a hero to the dark side (Attention students: do NOT allow yourself to be seduced by the forces of good!) Put in the extra hours at the lab to become an actual monster. Pledge your family’s secret society and become worthy of--or defy--the grand destiny your family has mapped out for you. Pay off your student loans (in the blood of your enemies, if necessary). Find true love, deadly rivalry, or both at the same time with your fellow students. Save your alma mater, take it over, betray it, or drop out in a blaze of glory.Our alumni have gone on to dominate worlds, conquer galaxies, break hearts, and succumb to the creeping darkness in their souls. The choices that you make at our school will determine whether you join their illustrious company.Enroll today! 7aa9394dea Title: Grand Academy for Future VillainsGenre: Adventure, Indie, RPGDeveloper:Choice of GamesPublisher:Choice of GamesRelease Date: 14 Sep, 2017 Grand Academy For Future Villains Keygen Password Well..what can i say that isn't in other peoples reviews already? probably nothing other than , unlike a lot of Choice of Games writers\/devs whom seem to atleast skim the steam forums the dev\/writer for this one seems to ignore theirs...though i'm also the only one who created a post on it so..yeah...The story itself - i haven't played for awhile i'm just making a review on a whim.Was okay , i liked it though i felt it tried to hard to play on the cliche 'villain' school in that it made you sound like you were training to be a villain in a movie, more than an actual 'villain'.with frequent references to how in the firing range your goal, an that of your minions was actually to 'miss' a lot - storm trooper style!. and most of the story seemed to not really know where it wanted to end up.i've only played through it once..and i can't really say its teh best Choice of Games game i've played but its far from the worst. it definitely needs some touch ups\/edits to make it stand out more, and to give you more of a "i'm a villain in training" feel. but hopefully the writer will improve this , and add another story because all in all i did want to continue the story when it reached the 'finished' point..which seemed a little abrupt , in that it made it sound like it was intending to continue on but...then took me to the "enter your information to be updated of our future releases" .so i feel that this story may have been published a little early. i do recommend it since i did enjoy it when i played\/read it. but it definitely needs polish.. This is a great game with tons of story lines, good achevment and it realy makes you feel like you have a choice. I am a sci-fi, so i did not realy see the othe genres, but this is a wonderful game for $7. The only drawback is there are realy only 2 endings. The school is desrtoyed, or you save the school. Overall good game.. Its a great game if you like book and gaming. I have nothing to add just wanted to say thanks for making the game.. Disregard my playtime, because I read the android version of "The Academy for Future Villains" and bought it on Steam only to leave a review and to support the author. In actual fact, it is certainly more than 10 hours already, and I am currently on my third playthrough. Why does it take so long to complete it? Not only because it has a very substantial story, but also for the reason that I read almost everything, even on my subsequent playthroughs. Yes, even the text I've seen trice already. I don't usually reread novels, interactive or regular ones, - at least, not unless a sufficient amount of time has passed. However, "The Academy" is too much of a joy to read. Even on my third playthrough, I still keep noticing and appreciating small things that eluded my attention during the first and the second ones. Some scenes and interactions that I didn't consider to be something special and didn't pay a lot of attention to back then \u2013 now acquire special meaning (like the first encounter with Aurion, when he still is in the queue, but already has some problem with the Academy's staff; I might be wrong, and my supposition was never confirmed nor disproved within the novel itself, at least as far as I've seen... but I think that this hassle is one of the hints at Aurion's real origin \u2013 that, in his narrative, he was meant to be a protagonist. His bio matches the profile of a traditional fantasy hero perfectly: born in a small town in a middle of nowhere, coming from a fortuneless family... having a very, extremely ordinary appearance. If his designated role in the narrative really was the role of protagonist, then the scene at the beginning of the novel makes perfect sense. To make a face-heel turn is not forbidden per se, so Aurion was told that he has nothing to be afraid of, if he really is a person he described himself as in his application. However, there could always be a possibility that he was a mole, who just pretended to turn to the dark side and who planned to undermine the studying process from the inside. So, it would explain the need of additional verification). Speaking about the characters, every interaction with them (or their interactions with each other) is a damn TREASURE. I saw the reviews, in which people said that the characters are cliched and one-dimensional. I think, these people kinda... missed the whole point. "The Academy" is a very meta story, the story about a narrative itself; here, the most common tropes of traditional (and not-so-traditional) narrative are evoked. Sometimes they played straight, sometimes they are subverted, or inverted, or deconstructed. Sometimes they are used ironically, sometimes \u2013 not so; however, what I want to say, they are played with, and it is a very significant part of what makes this novel so good. Every character here is based on one or two fundamental tropes, but always \u2013 with an extremely clever twist. Or two. Or three. They break out of their designated roles in their unique fashions, and \u2013 ohgod, it is just so, so thrilling and amusing to observe them doing their things, reacting, being themselves. I am very, very NOT indifferent about every one of them, although still have my favourites. sdfksledf AURION. His interactions with Xi are precious, his interaction with Phil are precious, his interactions with MC are precious, and his interactions with THE WORLD IN WHOLE are so precious it hurts. I don't even know, whether I should laugh or cry half of the time, when he appears in the story; to think about it, his situation is kinda tragic. And when he fails at something, it is always both painful and hilarious. The way he respects the ones who were evil to him and made his life a bit (or a lot) more awful, because by doing so they embody the ideals Aurion believes in, is very amusing and fascinating, and, well, fun to watch. But it also pains to watch him fail, because he deserves to succeed and to get what he wants more than anyone. He worked so, so hard towards it, and he was damn smart about it. Such determination, drive, intelligence and capability should be rewarded! With something good. However, unfortunately, he has a fundamental aversion to "good". And he would also hate to be viewed as sympathetic. :D Not to mention the fact that, working so much on being evil, more than anyone in the Academy, apparently (may be, even more than anyone in the history of the Academy), - he still doesn't really succeeds in it. He talks so much about bringing pain and destruction, being treacherous and cruel, but achieves his exceptional grades almost entirely through honest studying, and, apparently, is not even capable of a proper betrayal. He had every opportunity for backstabbing, but preferred to announce his intentions, even if that meant putting himself at disadvantage. It looks to me like he couldn't escape his protagonist origin, no matter how hard he tried. What an unfortunate fellow. T__T xD But enough about that, or I'm going to bump into the word-limit. I just want to highlight again: for me, it is a very special CoG, and I consider it a work of pure brilliance. Clever, inventive, witty, genre-bending, giving the player vast opportunities for role-playing, choosing sides, switching sides (if MC changed their mind for some reason). There is a lot to uncover in the story: to learn more about its characters, to learn more about the MC themselves, to learn more about the conflict between their mother and professor Cerebrist, to be entangled deeper in the war within the Academy, to determine what it means to be a villain... At all times, I felt engrossed into the story, emotionally involved; I felt like the decisions of the MC were meaningful and consequential, and were to be taken seriously \u2013 but still there always were enough freedom to choose how to proceed in the way I thought viable and in-character, and not everything was about the MC and revolved around them. The world of this novel is alive, and the characters would take their actions, even when there is no MC to see them and to influence them; however, the MC plays a very satisfying part in everything that happens and has their means to influence the course of events and the actions of other characters \u2013 within the boundaries dictated by their personalities, of course. In both of my complete playthroughs, I also felt that my characters changed during the course of events. Not because I failed to make the choices that the people with their personalities would make, but because the experience of living through the events and interacting with other characters influenced them and changed their worldview and behaviour. And this is the best possible journey through the story. It feels substantial, significant and satisfying. I loved the experience. 10\/10, and the title of one of the two most favourite CoGs and HGs of all time (and I played more than a half of the whole existing bunch).. This is an excellent Choice of Game book\/game. I would recommend you to play it to become the supervillain of your dream, after many stories about superhero, playing the other side is a breathe of fresh air and it is fully developed. However, the end leaves you wanting for more as I was not expecting an "Harry Potter" ending. Hope their is a sequel and that it is just as good as this one.. Well..what can i say that isn't in other peoples reviews already? probably nothing other than , unlike a lot of Choice of Games writers\/devs whom seem to atleast skim the steam forums the dev\/writer for this one seems to ignore theirs...though i'm also the only one who created a post on it so..yeah...The story itself - i haven't played for awhile i'm just making a review on a whim.Was okay , i liked it though i felt it tried to hard to play on the cliche 'villain' school in that it made you sound like you were training to be a villain in a movie, more than an actual 'villain'.with frequent references to how in the firing range your goal, an that of your minions was actually to 'miss' a lot - storm trooper style!. and most of the story seemed to not really know where it wanted to end up.i've only played through it once..and i can't really say its teh best Choice of Games game i've played but its far from the worst. it definitely needs some touch ups\/edits to make it stand out more, and to give you more of a "i'm a villain in training" feel. but hopefully the writer will improve this , and add another story because all in all i did want to continue the story when it reached the 'finished' point..which seemed a little abrupt , in that it made it sound like it was intending to continue on but...then took me to the "enter your information to be updated of our future releases" .so i feel that this story may have been published a little early. i do recommend it since i did enjoy it when i played\/read it. but it definitely needs polish.. First of all; don't pick this up if you're looking for a story or even decent characters. Nobody is even a little interesting and there seem to be very few people for you interact with.Secondly; a lot of the choices didn't lead where I feel they should have or use\/increase the stat that made the most sense.Easily the most annoying thing for me was how often the game would either give me the opposite of something I chose, forget what I picked, or give me both outcomes at once. There were at least five or six occasions throughout my first playthrough where it left me whisper-screaming, "WHAT THE F***! BUT YOU JUST SAID -". It was very poorly done and I'm kind of surprised it got published. I've played quite a few CoG games so far and this is one of the worst. Half way through the game I was starting to lose interest because of how far it strayed from the path I was attempting to play and by 3\/4 of the way through I gave up entirely.. First of all; don't pick this up if you're looking for a story or even decent characters. Nobody is even a little interesting and there seem to be very few people for you interact with.Secondly; a lot of the choices didn't lead where I feel they should have or use\/increase the stat that made the most sense.Easily the most annoying thing for me was how often the game would either give me the opposite of something I chose, forget what I picked, or give me both outcomes at once. There were at least five or six occasions throughout my first playthrough where it left me whisper-screaming, "WHAT THE F***! BUT YOU JUST SAID -". It was very poorly done and I'm kind of surprised it got published. I've played quite a few CoG games so far and this is one of the worst. Half way through the game I was starting to lose interest because of how far it strayed from the path I was attempting to play and by 3\/4 of the way through I gave up entirely.. It's great! hundreds of possibilities as you go and you can shape your character anyway you want. from traditional evil to moral ambiguity and even heroism, what path shall your character take? warning heroism is not recommended or available for the evil.

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